Monday, November 4, 2019

The Adventure of Manchego

Saturday, August 24, 2019


Frank Mentzer, Steve Crompton, and Ken St. Andre all seem to be indicating that Rick Loomis, founder of Flying Buffalo Inc. has died. :-(

Friday, August 23, 2019

A new monster for Thews! The slug man warrior

Here is a new creature for your Thews! game.

Slug men are an abominable combination of man and slug.  They dwell in deep subterranean lairs and are rarely seen by humans.  Legends hold that a great city of slug men lies deep within the earth’s crust and that its residents kidnap humans for use in blasphemous rituals and experiments.   Slug man warriors are the most common slug men and are the most likely to be encountered raiding near the surface.

Download here:

Tuesday, August 13, 2019

Thews! Quick Reference

I've created a Thews! quick reference for the most frequently used tables. It should save time not having to dig through all ten pages of the rulebook. I'll probably add this to the end of the rulebook as well, even though it will cause me to exceed my self-imposed ten page limit.

Thews! is available as a Pay-What-You-Want PDF download from DriveThruRPG here:

Sunday, August 11, 2019

Updated Thews! Character Sheet

I've made some updates to the character sheet for Thews!  I've cleaned it up a bit, added fields for armor Savager bonuses/penalties, and added more snakes.  It will be included in the updated DriveThruRPG version as well.

Tuesday, August 6, 2019

Thews! is now available on drivethrurpg!

The game of barbaric savagery and sinister sorcery is now available as a Pay-What-You-Want download.
Get your copy now and get your Savagery on! :-)

Tuesday, July 30, 2019

Thews Day!

The original play-test edition and the revised edition

The game of barbaric savagery and sinister sorcery!  We have been play-testing my latest beer and pretzels style sword & sorcery roleplaying game Thews!  So far it's going pretty well and I've gotten lots of good feedback from the play-testers.  It's fast, brutal, so so far pretty fun.  I think that it's a much better game than my previous game, Crossbows & Codpieces. :-) . I'm hoping to release Thews! in PDF sometime in the next month.
An actual play photo showing a grocery bag used as a battle-mat

Monday, July 8, 2019

Weird Adventure Wednesday: On a Monday!

On A Cool Evening you are approached by a licentious apprentice at a roadside inn.  The apprentice discloses to you that three months travel to the east, in The Silvered Archipelago of Doom is hidden The Rotten Altar of Woeful Tempests.  It is told that there is hidden The Sanctified Hate Lens of the Dreadful Acolyte.  But beware, for the apprentice warns you that  The Searing Flesh Fiend of Vulgarity inhabits that place!

Monday, February 18, 2019

The 8-bit Barbarian

So, I came across this article on CNN:, and I thought, "This is news?  I do this all the time!"

Why, just the other day, I was climbing down an old dry well, and at the bottom I spied a box, so I climbed down for a closer look.  To my surprise I saw an old Commodore Vic-20 box!  What a find!  except it was surrounded by snakes... and fire.  Fire snakes actually!  As I got closer, the fire snakes were all like, "You shall not have this biz!"  And I was all like, "Oh yes I shall!"  So I climbed back up and got a bucket of water.  Needless to say those fire snakes ran like crazy when they saw me coming back.  I grabbed the box and climbed out before they got any more ideas.  Fire snakes can be kind of dumb.

When I got out of the well I opened the box and to my surprise, there wasn't a Vic-20 in it at all, but rather a Commodore 64.  It was pretty nasty too, having gotten all dirty and yellow sitting at the bottom of that well.  So I took it home and cleaned it up.  Even clean though, it was still all yellow from being in that stanky old well for who know how long.

 Before I invested too much time in this thing though, I figured that I should check to see if it worked, so I plugged it in, powered it on, and got exactly nothing.  Well, not quite nothing.  The power light came on but the screen was blank.  "Hmmmm", I though.  "Seems like it might be a memory problem."  So, I used the old tried and true, "feel the ram chips" method of testing, and sure enough, one of those chips was hotter than a fire snake!  That usually means that the chip is bad.   Breaking out my trusty soldering iron, I replaced the bad memory chip with one that I had lying around (yes, I have that sort of stuff lying around), and voila!  I had a working Commodore 64.

After giving myself a few chemical burns while restoring the plastic to its original color, I was ready to play Temple of Apshai!

Take that, Attic Guy!  (I'm just kidding.  It was awesome that his apple was still working) Original Nerds, represent!;-)
So maybe the well was Ebay, and maybe the fire snakes were the people trying to outbid me, but the rest is fact. :-)

Friday, February 1, 2019

Where to find me when G+ goes away

For those that are interested, when G+ goes away Skullsword's tower will become my primary residence:  I can also be found over at MeWe:

Sunday, January 13, 2019

Savage Sorcerers of Sungor: Or how I embraced my derivative nature

For a long time now I've wanted to run a sword & sorcery campaign, but a number of things have held me back, and all of them were crap.  First, I couldn't decide on a systems to use.  The Hero System?  GURPS? Fate Core?  Savage Worlds?   The truth is that the system doesn't matter much, so it turns out that decision was just a stall tactic.  The next obstacle was that I needed a world to run my campaign in.  I didn't want to use an existing world such as Howard's Hyborian Age, or Leiber's Nehwon, because I wanted something different.  Well, maybe "different" is the wrong word.  What I wanted was a combination of a lot of things.  Some Conan, with some Elric, with some Heavy Metal, a bit of Nehwon, a dash of the Roman Empire, a sprinkling of Warhammer Fantasy, at little Thundarr the Barbarian, and maybe even a little He-Man, plus some Yor Hunter from the Future.  Essentially, I wanted a derivative soup made from the stuff that I loved as a kid and still love today, but I didn't want it to be derivative, because being derivative is lame. 

Or is it?

Let's face facts.  I'm not here to do some totally original game world that I plan to publish.  I'm not trying to be a game developer.  I want to run a game for my friends in a world that is fun.  If people call it derivative, then so be it.  I want barbarians, and ancient ruins.  I want ancient technology, and dark sorcery.  I want evil chaos gods and gladiator fights.  I want pirates and witches.  I want dudes flying on insects, and dudes riding on snakes. 

So I took all of those things that I liked, stuck them in a bowl and mixed.  What I wound up with was my setting for Savage Sorcerers of Sungor, and it will be good enough for me, I think.  I came to this point by finally embracing my love for the derivative and just going with it, and I feel a whole lot better now.  I was holding myself back by trying to be original and missing out on the fun.

Thursday, January 10, 2019

Crom laughs at your mail!

I decided that I was tired of getting paper cuts opening my mail, so I bought this nifty letter opener fashioned after Conan's father's sword from the 1982 film.  I'm rather pleased with it.

You can get one here.  $29 is a bit steep for a letter opener, but it is pretty cool