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From the smoking ruins of The Silent Sorcerer's tower, Skullsword sends forth nonsensical artwork and useless gaming tools. He also likes to discuss RPGs, boardgames, miniatures painting, writing, movies, books, and whatever else strikes his fancy. Mostly though, his goal is to provide fun and goofy things to inspire others in their games. Enjoy!
Showing posts with label Computer Games. Show all posts
Showing posts with label Computer Games. Show all posts
Friday, February 23, 2018
A rough night in the dungeon
It took me about ten minutes to figure out the right keys to use to move around in Orthanc, and less than one minute for this Level 1 Man to kill me...
There's a PS4 gathering dust across the hall, and this is what I'm playing...
Thursday, June 16, 2016
LOAD "*" , 8 , 1
| An impressive opening screen for the 19080s |
One of the games that arrived was a game from the impressively named software company ULTIMATE PLAY THE GAME called The Staff of Karnath. It was an isometric side-scroller where you played some sort of wizard in a castle trying to collect the pieces of a magical pentacle. You had a number of spells with names like Forthrin and Umphalos, all of which seemed to shoot the same missile out of your hands. Of course the spells all did something different, and this was no doubt done to thwart potential pirates. Cough, cough. The castle was full of all sorts of enemies such was suits of animated armor, witches on brooms, a troll, a floating skull, some weird hopping guy, and many others. We died a lot, and we only ever figured out that the Forthin spell was the main attack spell. Beyond that the mystic arts eluded us. In any case, we played this game a lot without ever getting anywhere, but that didn't really diminish the fun, rather it increased it.
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| Beware the skull! |
Wednesday, May 15, 2013
Zork Retrospective
As a kid, I loved Infocom games. For me, like many, the Zork trilogy was my introduction to interactive computer fiction. I first played Zork II: The Wizard of Frobozz at the California University of Pennsylvania computer lab in February1982. I was there for a boy scout banquet and I started talking to one of the lab techs. It turned out that he was a Dungeons & Dragons player like myself, and he asked me if I'd ever played any of the Zork games. I said, "No", so he loaded Zork II on an Apple IIe to show me. I was hooked. I bought all three for my Commodore 64 and had hours and hours of fun. No graphics, just my imagination. I fought the wiley thief. I died flying in the balloon. I travelled in time. And of course, I got eaten by a Grue many, many times. I played almost every game Infocom published. Fun times. Now, I can write my own Interactive fiction using Inform. I need to get moving on that.
Saturday, May 11, 2013
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