Friday, February 1, 2019

Where to find me when G+ goes away

For those that are interested, when G+ goes away Skullsword's tower will become my primary residence:  I can also be found over at MeWe:

Sunday, January 13, 2019

Savage Sorcerers of Sungor: Or how I embraced my derivative nature

For a long time now I've wanted to run a sword & sorcery campaign, but a number of things have held me back, and all of them were crap.  First, I couldn't decide on a systems to use.  The Hero System?  GURPS? Fate Core?  Savage Worlds?   The truth is that the system doesn't matter much, so it turns out that decision was just a stall tactic.  The next obstacle was that I needed a world to run my campaign in.  I didn't want to use an existing world such as Howard's Hyborian Age, or Leiber's Nehwon, because I wanted something different.  Well, maybe "different" is the wrong word.  What I wanted was a combination of a lot of things.  Some Conan, with some Elric, with some Heavy Metal, a bit of Nehwon, a dash of the Roman Empire, a sprinkling of Warhammer Fantasy, at little Thundarr the Barbarian, and maybe even a little He-Man, plus some Yor Hunter from the Future.  Essentially, I wanted a derivative soup made from the stuff that I loved as a kid and still love today, but I didn't want it to be derivative, because being derivative is lame. 

Or is it?

Let's face facts.  I'm not here to do some totally original game world that I plan to publish.  I'm not trying to be a game developer.  I want to run a game for my friends in a world that is fun.  If people call it derivative, then so be it.  I want barbarians, and ancient ruins.  I want ancient technology, and dark sorcery.  I want evil chaos gods and gladiator fights.  I want pirates and witches.  I want dudes flying on insects, and dudes riding on snakes. 

So I took all of those things that I liked, stuck them in a bowl and mixed.  What I wound up with was my setting for Savage Sorcerers of Sungor, and it will be good enough for me, I think.  I came to this point by finally embracing my love for the derivative and just going with it, and I feel a whole lot better now.  I was holding myself back by trying to be original and missing out on the fun.

Thursday, January 10, 2019

Crom laughs at your mail!

I decided that I was tired of getting paper cuts opening my mail, so I bought this nifty letter opener fashioned after Conan's father's sword from the 1982 film.  I'm rather pleased with it.

You can get one here.  $29 is a bit steep for a letter opener, but it is pretty cool

Monday, October 29, 2018

Miniatures Monday: My Stable of Gaslands Cars

I've finally managed to complete 5 Gaslands cars, with two more waiting in the wings.  Now I just need to play the game! ;-)

Wednesday, October 17, 2018

Inktober: day 17

Ok, so I'm 17 days late in starting this, but here is a sketch that I just did of the assassin robot Stabulon 5.  #inktober

Friday, October 12, 2018

Vale Greg Stafford (1948 - 2018)

Whoa.  I'm completely shocked. :-(

Vale Greg Stafford (1948 - 2018): The shock and grief the Chaosium family felt at the news of the passing of our beloved and revered company founder, Greg Stafford, cannot be measured. Greg died yesterday in his sweat lodge at his home in Arcata, CA. Mercifully, his passing was painless and quick. He died as he lived, on a spiritual quest of enlightenment.As one of the greatest game designers of all time; winner of too many awards to count; and a friend, mentor, guide, and inspiration to generations of gamers, “the Grand Shaman of Gaming” influenced the universe of tabletop gaming beyond measure.Greg founded The Chaosium in 1975, and from the outset (to quote his own words) “was never content to imitate, but instead published games that were original in their style of play, content and design”. Under his leadership, the company quickly became renowned for its originality and creativity, and was responsible for introducing numerous things to the hobby that are standards today. As John Wick (7th Sea, Legend of the Five Rings) memorably said, “The older I get, the more I hear young RPG designers say ‘Never been done before!’ And then I just point at something Greg Stafford did a few decades ago.”Greg’s work in roleplaying games, board games, and fiction have been acclaimed as some of the most engaging and innovative of all time. There will doubtless be many valedictory messages over the coming days from the countless ...

Monday, October 8, 2018

Miniatures Monday

A halfling chicken butcher done for a friend.  It's been a while since I've painted a figure this small, but I think that it turned out fairly well.  I just need to seal him and he'll be ready for the table.

Monday, October 1, 2018

Miniatures Monday

A dragon among the ruins

Here is a green dragon that I'm pretty pleased with,  I could have done a better job on the shattered stone that he is standing on, but that is something that I can fix later.  I don't paint many dragons, as I don't have much call to use them in games.

Friday, September 28, 2018

Friday Five (Swords)

Five "magical" swords:

1.   The Invisible Blood Sword of Devouring Dismemberment
2. The Platinum Horror Sword of Sacrifice
3. The Wondrous Vapor Sword of the Veteran
4. The Hell Sword of the Sepulchral Maiden
5. The Living Moon Sword of the Hunter

Wednesday, September 26, 2018

Weird Adventure Wednesday (Now with more stuff)!

On A Brisk Afternoon you are stopped by a young adventurer in the slums.  The adventurer tells you a forgotten tale that nine days ride to the northeast, across The Loathsome Ravine of the Stargazer can be found The Crumbling Village of the Vile Veterans.  It is whispered that there can be found The Iron Sword of the Fateful Dictator. The adventurer tells you that an acolyte will pay a small fortune to those who can retrieve that Sword. But beware, for the adventurer admonishes you that  The Unholy Troubadour of Visions enslaves all who come near!

I added the possibility that someone may be willing to pay you to undertake the adventure. I figured that there needed to be some incentive to go after these horrible items. ;-)

Some old Tunnels & Trolls Character Sheets

Way back in the day, Ken St. Andre held a contest to make character sheets for Tunnels & Trolls over at his sadly now defunct Trollhalla site.  I came across my entries (which admittedly aren't very good, but they do have snakes and daggers), and thought that I'd share them.  I made two versions, one for T&T 5th edition (my personal favorite edition) and one for T&T 7.5.  Maybe one of these days, I'll make one for Deluxe Tunnels & Trolls.  These could definitely have benefitted from some kind of a border.  Perhaps skulls.

T&T 5th Edition

T&T 7.5