From the smoking ruins of The Silent Sorcerer's tower, Skullsword sends forth nonsensical artwork and useless gaming tools. He also likes to discuss RPGs, boardgames, miniatures painting, writing, movies, books, and whatever else strikes his fancy. Mostly though, his goal is to provide fun and goofy things to inspire others in their games. Enjoy!
Thursday, June 23, 2016
Thought for the Day
There is no requirement that we grow up
No requirement that we grow wiser
There is only the requirement that we grow older
And even that requirement has its limitations
Wednesday, June 22, 2016
Weird Adventure Wednesday
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| I wonder what he wished for? |
This Week's Weird Adventure Idea:
On an autumn evening you have a chance meeting with a sallow magus in a whorehouse. The magus discloses to you that 14 days travel to the northwest, beneath The Misty Forest of Ordeals were dug The Stinking Tunnels of the Shaved Mystic. It is alleged that there is hidden The Tentacle Well of Dismemberment. But beware, for the magus counsels you that it is believed The Tremendous Occultist of Emasculation makes its abode there!
Tuesday, June 21, 2016
Random Table Tuesday (d100 Helmets)
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| The Horned Emerald Helm of Liquification |
Monday, June 20, 2016
Miniatures Monday
This week we again have a very old miniature molded in plastic, and once more it is from the 1990 Milton Bradley edition of HeroQuest. This is the barbarian, and again for those of you who might not be familiar, HeroQuest was a dungeon crawling board game that was a joint effort between Games Workshop and Milton Bradley. It was played by played by up to four players and a referee. Imagine an older simpler version of Descent: Journeys in the Dark. There were four available characters in the base game, the elf, the dwarf, the barbarian, and the wizard. The casts are fairly simplistic, but I thought that it would be fun to paint them, and they will certainly look better on the board. Anyone familiar with this blog knows that I paint a lot of barbarians, so this one was a no-brainer. :-)
Saturday, June 18, 2016
Free RPG Day 2016 (1,001 Free Adventure Ideas)
In honor of Free RPG Day, I'm reposting a link to my free 1,001 More Weird and Wacky Adventure Ideas, a collection of adventure seeds that are in many cases just plain weird. I figure that not everyone has access to somewhere that is participating in Free RPG Day, and those folks should't miss out on getting something free, even if it is kind of crappy. :-)
The PDF version can be downloaded from here.
The ePub version can be downloaded from here.
I hope that people find as much enjoyment from reading and using this as I had creating it. Happy Adventuring!
Also, don't forget to check back at this blog every Wednesday for a new adventure idea on Weird Adventure Wednesday. :-)
Thursday, June 16, 2016
LOAD "*" , 8 , 1
| An impressive opening screen for the 19080s |
One of the games that arrived was a game from the impressively named software company ULTIMATE PLAY THE GAME called The Staff of Karnath. It was an isometric side-scroller where you played some sort of wizard in a castle trying to collect the pieces of a magical pentacle. You had a number of spells with names like Forthrin and Umphalos, all of which seemed to shoot the same missile out of your hands. Of course the spells all did something different, and this was no doubt done to thwart potential pirates. Cough, cough. The castle was full of all sorts of enemies such was suits of animated armor, witches on brooms, a troll, a floating skull, some weird hopping guy, and many others. We died a lot, and we only ever figured out that the Forthin spell was the main attack spell. Beyond that the mystic arts eluded us. In any case, we played this game a lot without ever getting anywhere, but that didn't really diminish the fun, rather it increased it.
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| Beware the skull! |
Wednesday, June 15, 2016
Weird Adventure Wednesday
This week's weird Adventure Idea:
On a steamy day you have a chance meeting with a middle aged entertainer at a gladiator fight. The entertainer tells you that 2 weeks journey to the west, across The Boiling Sea of Contaminated Mouths lay The Forgotten Island of the Crimson Tower. It is rumored that there can be found The Chattering Quartz Girdle of the Witch. But beware, for the entertainer counsels you that The Chelonian Witch of Cannibalism slaughters all who set foot there!
On a steamy day you have a chance meeting with a middle aged entertainer at a gladiator fight. The entertainer tells you that 2 weeks journey to the west, across The Boiling Sea of Contaminated Mouths lay The Forgotten Island of the Crimson Tower. It is rumored that there can be found The Chattering Quartz Girdle of the Witch. But beware, for the entertainer counsels you that The Chelonian Witch of Cannibalism slaughters all who set foot there!
Monday, June 13, 2016
Miniatures Monday
In a bit of a change from the metal miniatures that I normally paint, this week we have a very old miniature molded in plastic. This is the elf from the 1990 Milton Bradley edition of HeroQuest. For those of you who might not be familiar, HeroQuest was a dungeon crawling board game that was a joint effort between Games Workshop and Milton Bradley. It was played by played by up to four players and a referee. Imagine an older simpler version of Descent: Journeys in the Dark. There were four available characters in the base game, the elf, the dwarf, the barbarian, and the wizard. The casts are fairly simplistic, but I thought that it would be fun to paint them, and they will certainly look better on the board.
Sunday, June 12, 2016
A Grim World of Perilous Adventure.
Heavy metal orcs, punk rock elves, chaos, mutation, and madness. What's not to love? Ever since I picked up a copy of the first edition rules to Warhammer Fantasy Roleplay at Phantom of the Attic back in 1989, I've been hooked.
I loved the cover of the first edition. The image was so evocative and so not D&D. Trolls and dwarves with mohawks, goblins who looked like they would eat you as well as kill you. This looked like my kind of game. I loved the character creation and the fact that you could start as a rat catcher with a stick and some dead rats or some other equally ridiculous and potentially doomed career. The second edition cleaned up a bit of the game and produced a large quantity of supplements, while still holding onto the feel of the game. Sadly, the third edition just didn't do it for me. All of the fiddly pieces just seemed unnecessary, and in fact turned out to be when they published the hardcover books which included rules for not using them. Still, it just didn't feel right to me, so I sold off my third edition gear. In any event, I kept first and second edition books and still turn to them frequently when I need some inspiration. I would like to see an updated edition someday though that returns more to the system's roots, but we shall see.
Saturday, June 11, 2016
When does the painting end?
I don't consider myself to be a "good" painter. My miniatures come out looking alright, and I'm not embarrassed to put them on the table, but I tend to think of them as "OK". I like to think though that my skills have improved incrementally over that past 35 years or so that I've been painting, and I like to think that they continue to improve. All of this leads me to my habit of retouching and adjusting my miniatures over time. I find that as I learn a new technique, or get better at an old one that I tend to go back to miniatures that I'm fond of and try to improve them. Eyes are something that have always vexed me, so generally I would avoid them, which goes against the whole "faces and bases" mantra of what makes a good miniature. I've been practicing on eyes though and just updated the barbarian in the center and the dwarf to the right with new sets of peepers. The dwarf was finished years ago, and the barbarian much more recently, yet both found themselves in the improvement line. I had used the Doomreaver to the left in an Iron Kingdoms game for quite some time but was never quite happy with his Fellblade, so I repainted that last week as well. The improvements have been incremental, but I find myself now much happier with each of these.
So, do most people find that they adopt a "done is done" attitude toward their miniatures, or do you find yourselves going back for regular touch-ups on your minis to make incremental improvements?
So, do most people find that they adopt a "done is done" attitude toward their miniatures, or do you find yourselves going back for regular touch-ups on your minis to make incremental improvements?
An Opportunity to Support Purple Sorcerer Games
Purple Sorcerer Games provides some awesome free RPG tools. Now is your chance to help support them and help them to keep up the good work. Plus, any donation will get you a PDF copy of their adventure Perils of the Sunken City. Donations of $25 or more will get you even more of their PDFs. I absolutely love their Android/iOS app The Crawler's Companion, and while it's got a lot of stuff in it specifically for Dungeon Crawl Classics, I think it makes a great dice roller for any game.
Wednesday, June 8, 2016
Weird Adventure Wednesday
This week's weird Adventure Idea:
On a summer day you meet a shifty bandit at a disreputable inn. The bandit discloses to you that 3 weeks travel to the west, across The Seething Moors of the Howling Moon stands The Shameful Church of Amputation. It is rumored that hidden there is The Dislocated Emerald Pickaxe of Death. But beware, for the bandit warns you that The Melting Surgeon of Blight prowls that site!
Tuesday, June 7, 2016
Appendix N: Three Hearts and Three Lions $1.99 in the Kindle Store
Poul Anderson's Three Hearts and Three Lions is for sale for $1.99 in the Kindle Store. There is a lot of old school goodness in this book, and it's clear how much of an influence it had on some aspects of early Dungeons & Dragons. I don't want to spoil anything, but you can really see the origins of the Paladin class here, and the troll has a very D&D feel to it. I remember needing to get this through inter-library loan in order to read it back when it was out of print. I'm really glad to see more old titles getting new life as e-books. At under 200 pages, it makes for a quick and worthwhile summer read, plus it's a pretty good deal for just $1.99 if you have a Kindle.
Sunday, June 5, 2016
Miniatures Monday
This week for Miniatures Monday, we make a return to Reaper Miniatures. This one is 03397: Raging Barbarian and was sculpted by Bobby Jackson. Overall I don't think the results are bad, but my decision to go with a bronze color for his shoulder armor makes the overall effect of the miniature a bit brown. Also, I think that his eyes need to be redone as I painted them before the final flesh wash, and they seem a bit dark. I'm happy with his teeth since they turned out to be fairly noticeable. I have another copy of this miniature that I was planning to do a bit of modding on. We'll see how that one turns out.
More Conan the Barbarian (1982) Trivia
Last night while I was straightening out my games shelf, I had the first episode of Hercules: The Legendary Journeys running on Netflix. At 11 minutes and 01 second in (33 minutes and 22 seconds left), this shot appeared as the exterior of a tavern where Iolaus is arguing with a villager who came to seek the help of Hercules.
There was something very familiar about that exterior, and I paused the show and stared at the screen for a few moments. Then it hit me. I loaded up Conan the Barbarian (1982) to confirm, and sure enough it was the exterior of the witch's hut!
I think it's kind of cool that they slipped something like that in there, since Hercules: The Legendary Journeys really was more sword & sorcery than Greek mythology. Less interesting then Conan's father's sword, but still neat.
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| A tavern exterior in Hercules: The Legendary Journeys |
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| The Witch's Hut in Conan the Barbarian |
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