So about ten years ago, I was doing a lot of Perl programming and came up with the idea to write a random adventure seed creator. While going through some of my old gaming papers, I came across a few examples of the program's output and decided to transcribe them here. I wish that I still had the source code for this. :-)
From my random adventure creator:
You have been hired by an old vivisectionist to search for the bleeding brittle earring . You are told to journey east to the shrieking barbed fissure . There you will find the revolting goblin infested tunnels of the spectral mage. It is there that the bleeding brittle earring is rumored to be hidden.
You have been hired by a foreign astrologer to search for the immense befouled shawl of stalking. You are told to journey north to the gorge of the serpent. There you will find the gleaming catacombs of the bear.
It is there that the immense befouled shawl of stalking is rumored to be hidden.
You have been hired by a dwarf zombie to search for the lyre of agility.
You are told to journey west to the scintillating gore-covered fields of death. There you will find the chattering giant's fountain of opposition. It is there that the lyre of agility is rumored to be hidden.
You have been hired by a crippled scout to search for the rune-encrusted trident . You are told to journey northwest to the whispering forest . There you will find the smoking leaf-covered castle. It is there that the rune-encrusted trident is rumored to be hidden.
I like the "immense befouled shawl of stalking" the best. Though the gore-covered fields of death are a close second. :)
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